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Brand
What needs to be expressed. The values and voice that must live in the space.
Most spaces have screens. Few have something worth stopping for. TRISON Studio defines the role content plays in a space, then produces it, integrates it and keeps it running long after opening day.
What TRISON Studio is
TRISON Studio is the group's content creation unit. Before deciding how something looks, we define what it has to do in the space it lives in: what the brand needs to express, how people move through the environment, and which moments turn a viewer into a participant.
A multidisciplinary team works across design, lighting, architecture, engineering and production, supported by a dedicated content management and programming team so every project stays alive after launch. The work spans retail, sports venues, shopping malls, museums, transport hubs, corporate spaces, food and beverage, and live events.
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Studios — London, New York, Paris, Bilbao, Málaga
40+
Specialists in design, lighting, architecture, engineering and production
40+
International awards
How we work
Four questions come before any content is produced. They decide what the content has to achieve, and everything after them serves the answers.
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What needs to be expressed. The values and voice that must live in the space.
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Where it lives. How people move through the environment and what they notice.
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What triggers engagement. The moments that turn viewers into participants.
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The final expression, built to serve everything that came before it.
From concept to deployment, every project runs through the same full pipeline. Each stage protects the idea, the quality of the output, the technical fit and the way the content will be managed once live.
A dedicated team adapts content to every format and location requested, then programmes and broadcasts it by location, language and time. Each change follows the same five stages.
The client requests a change or an update to the content.
The request is reviewed so everything is correct before execution.
Changes are uploaded to the platform and scheduled for publication.
The client is notified by email that the changes have been made.
The client gives final approval.
The platform behind this is TRISON Spaces, our own content management system.
EXPLORE TRISON SPACESWhat we create
Content as a form of brand expression, and high-impact 3D built for large-format screens. From refined particle work to sculptural pieces that define how a space feels, designed to make the screen disappear and let the content take over.
Content designed to envelop the visitor completely. Multi-surface projection, LED rooms and large-scale environments where the content is not on a screen — it is the space itself.
Animated content built to inform, guide and engage, from 2D graphic pieces to full 3D animation. It gives a brand one consistent visual language across every screen in a space, however many formats that space has.
Product shoots and commercial pieces produced in our own studio, shot and directed to broadcast standard. The difference is that the team filming it already knows how the content will live in the space it is made for.
Smart displays and interactive surfaces that adapt in real time to whoever is in front of them. Fitting rooms, shop windows and sensor-driven content: experiences that respond, not just play.
Brand activations built on a game mechanic, designed around the brand identity and the experience it wants to generate. Each activation is built to fit its context and to earn real engagement from the audience.
Audiovisual content for concerts, festivals and staged shows, plus real-time audience engagement that turns attendees into participants. Two capabilities with one goal: making the live experience land harder.
Complete visual experiences in sports venues, across three areas: live AV operation with synchronised scoreboards, LED perimeters and video walls; graphic systems aligned with the broadcast feed; and fan engagement through the UFAN! platform, where the audience plays from the stand using nothing but a QR code.
Services
Content on its own is an asset. These are the services that turn it into an experience that works, measures and lasts.
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Interface and interaction design for the screens people actually use inside a space, from self-service points and kiosks to apps and web environments. Designed around how visitors move, look and decide.
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Applications built for a specific purpose and environment, connecting people, content and the systems already running in the space. Web apps that need no download, second-screen experiences and bespoke tools for operators.
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Live data turned into content. We connect operational systems, feeds and sensors so what appears on screen updates on its own, without anyone republishing it — from stock levels and pricing to queue times, weather and time of day.
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Guidance that aligns audience experience, creative direction and technology with business objectives, before anything is designed or installed. It is the part of the work that decides whether a screen belongs in a space at all.
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Content programmed and managed across formats, locations, languages and schedules, on TRISON Spaces and on the main third-party platforms. Menus, pricing and campaign changes reach every location on time, from one place.
Recognition
Top 100 Creative Companies of the World
Most Awarded Company Creating Experiences for Retail
Best Top 10 of the World
Best Use of Video
The Vinery, Heathrow Airport
Exhibit — Animals
L'Aquàrium de Barcelona
Best Refurbishment Project
El Boulevard
Innovation in Technology
El Boulevard
Advertising
Real Madrid Official Store, Bernabéu
Experiential & Immersive — Retail
Santiago Bernabéu Stadium
Selected work
Highly technical manufacturing turned into a visual narrative for employees, partners and visitors at the Berlin factory.
The Pullach headquarters lobby rebuilt as a digital welcome, with LED screens, synchronised content and 3D visuals.
An immersive digital journey inspired by the marine world, from the building exterior through to a multi-sensory visitor tour.
Eleven locations across the UK and Ireland, each a different physical format, with content created and managed in real time.
Interactive zones, gamification and energy-efficient LED turn the flagship into somewhere to play and explore, not only to buy.
The Central Plaza in Santiago de Chile rebuilt as a digital landmark: curved LED, interactive content and surround sound.
Digital architecture and audiovisual storytelling across the Official Megastore and selected interior areas of the stadium.
More than 1,200 synchronised screens, from the Olympic Way display to in-bowl LED, with bespoke graphics for every competition.
Showreel
Start with the role
Whether the brief is a single screen or a network across several countries, the first conversation is the same one: what the content needs to do.
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